In dieser Sammlung finden Sie interessante Informatikaufgaben, die von der internationalen Bebras-Gemeinschaft erstellt wurden.
Die Karten sind leicht verständlich und laden zum Knobeln ein. Zudem gibt es auf jeder Karte eine kurze Erklärung, wie diese Aufgabe mit der Informatik zusammenhängt. In der Klasse oder in einer Gruppe kann es darüber hinaus sehr spannend sein die Lösung, die man gefunden hat, den Mitschüler:innen zu erklären. Das schult das klare Formulieren und das Argumentieren anhand von nachvollziehbaren Überlegungen und damit das Überzeugen der anderen Kinder von der eigenen Lösung. Dies ist eine Fähigkeit, die über alles Fachwissen hinaus im Leben wichtig ist und bleiben wird. Es gibt deshalb auch keine Lösungsblätter und die eine oder andere Karte hat mehr als eine Lösung. Viel Spass beim Knobeln und argumentieren!
Die Primarschule Attinghausen, UR, hat die Biber Spielkarten in verschiedenen Klassen eingesetzt und uns folgendes Feedback zukommen lassen (Auszug):
Es braucht (fast) kein Material und ist vor allem für begabte Kinder eine gute Möglichkeit, sie zu fördern. (1. Klasse)
Für einige Kinder sehr ansprechend (vor allem Kinder, die gerne knobeln und überlegen / bequemere, passive Kinder fanden diese Karten nicht so toll). (2. Klasse)
Ich habe die Karten oft als Einstieg in eine Lektion oder Auflockerung während einer Lektion gebraucht und das Rätsel an die Wandtafel projiziert. (2. Klasse)
Die Karten sind gut verständlich, lösbar und motivieren die Kinder, weil sie knobeln müssen. (3. Klasse)
Einige Karten sind etwas zu einfach. (3. und 4. Klasse)
Die Karten sind verständlich gestaltet, es braucht keine weiteren Hilfsmittel. (4. Klasse)
Abwechslungsreiche Themen und Aufgabenstellungen. (4. Klasse)
Einige Karten sind herausfordernd, aber lösbar und logisch (auch für SuS nachvollziehbar). (4. Klasse)
Grosser Spassfaktor. (integrative Förderung)
Loti-Bot is the newest member of the TTS-Bot family. It has programmable movements, high-precision drawing functions and a variety of sensors, actuators and processors.
It supports students in the playful exploration of computer science and computational thinking.
It is an ideal size for working in groups of two to three students.
Loti has a pencil holder and the ability to make high-precision drawings, for example, to support arithmetic lessons.
The set includes Loti-Bot, the USB cable and a start-up guide.
It has:
Light sources that shine in different colors (you specify the proportion of RGB tones with numbers to make a color).
A microphone to receive sounds and a loudspeaker to reproduce sounds
20 pre-programmed sounds
2 types of sensors: Distance measurement sensor and the Cliff sensor
A button to turn off the sound
Two buttons at the back, which react to pressure
A thermometer to measure the temperature and brightness
the ability to recognize other robots
different programming levels
An on and off button
To control the Loti-Bot, you need the app, which is available on both Android and Apple.
Flashing Meaning
Red: Battery is empty
Orange: Battery is not fully charged
Green: Battery is fully charged
Personalise your own Bee-Bot® mat by inserting your pictures and drawings.
Create your own cards to retell a favourite story or support any cross curricular topic. Program Bee-Bot® to travel through your very own created world.
Designed to inspire curiosity, creativity, and invention through connected play and coding, SPRK+ is far more than just a robot. Powered by the Sphero Edu app, you can easily learn programming, complete hands-on activities, and share your creations with the community. Navigate a maze. Program a painting. Mimic the solar system. Swim across the water. Have a dance party… The only limit is your imagination.
Sphero Edu and SPRK+ allow you to collaborate with other users around the globe to innovate the world of education and empower anyone to program. Equipped with Bluetooth SMART and a strong scratch-resistant UV coating, SPRK+ takes hands-on learning up a notch. Join the growing community of makers, students, instructors, and parents – all learning on the same social platform. SPRK+ will foster a love of robotics, coding, and STEAM.
What's In the Box
Sphero SPRK+
Inductive charging base with USB charging cable
Maze tape, 360 degree protractor and sticker sheet
Quick Start guide to get you rolling
Sphero Edu app available for download in the App Store, Google Play, Chrome Store and Kindle Store
Swift Playgrounds available for download in the App Store. Compatible with the Sphero Arcade and Sphero Template playgrounds
The expansion board comes with 6 fool-proof 3-Pin sockets, compatible with hundreds of DFRobot’s Boson and Gravity modularized electronic blocks, covering most popular digital and analog sensors and actuators, supporting sound, light and motion interaction. Moreover, the on-board 3.5MM headphone jack and volume knob supports direct connection of headphone. To ensure a steady current supply for these peripherals, the expansion board can be powered externally through the USB power port.
Der Oxocard I2C Hub ist ein kleiner Bausatz, um der Oxocard relativ einfach das Anschliessen von beliebigen I2C-Grove- Komponenten zu ermöglichen. Mit diesen I2C-Hub kannst du die Oxocard mit zusätzlichen GROVE-kompatiblen Sensoren und Aktoren erweitern. Aktuell unterstützen wir die Funktionen nur über unsere Python-Programmierumgebung.
Detaillierte Beispiele findest du hier: http://www.tigerjython4kids.ch/iot
Hier kannst du direkt die Bauanleitung runterladen
For students aged 7+The new KUBO Coding++ TagTile Set completes the series of TagTiles® needed to introduce all primary concepts of coding, in a unique hands-on, screen-free way. This puzzle like set makes it easier for students to work with complex algorithms and develop abstract thinking. The set includes 44 TagTiles addressing concepts of variables, conditions (if/else) and events. This comes with lesson plans, a project pack and teacher guides.
To use these tiles you will need a KUBO Coding Starter Set
6x Variable TagTiles
2x Equal to Variable, 2x Subtract from Variable and 2x Add to Variable Operator TagTiles
1 x Greater Than and 1x Less Than TagTiles
2x ‘Start If’ and 2x ‘End If’ TagTiles
2x True and 2x False TagTiles
3 sets of Event TagTiles (12 tiles in total)
2x Turn 15 degrees left and right TagTiles
2x Set Speed TagTiles
1x Zero Parameter TagTile
1x ‘Start Random’ and 1x ‘End Random’ TagTile
3 Modulator TagTile
Free online curriculum materials, including a beautifully illustrated project pack and comprehensive teachers notes to download at www.kubo.education.
This clear 4 x 4 grid can be used to help with programming routes for Bee-Bot. Place the clear mat on top of existing carpets and maps or simply ask the pupils to design their own mats. 2D items can be placed under the clear mat. With such a versatile resource, the possibilities are endless.
Size: 60x60cm
You can find the wireless version here.
How about taming a robot?
Thymio is a small robot which will allow you to discover the universe of robotics and learn a robot's language. You will be able to program it and carry out numerous experiments. With Thymio, the basics of robotics and programming become notions everyone can discover, whatever their age.
Important notes - updated 26.06.23------------------------------------------------------------
When programming with Scratch, the cable must always remain connectedWe recommend the language Blockly as an alternative
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For students aged 4+
Boost your students’ skills with this super assortment of 36 additional TagTiles® to use with your KUBO Coding sets. These tiles allow control of time, speed, distance and direction. There are KUBO Coding+ lesson plans and teacher guides, to guide you and your students all the way.
With KUBO Coding+ students become more confident programmers using functions, subroutines and loops for endless possibilities. Included in the set:
1x each Wait 2, 5 and 10 seconds TagTiles,
1x each Go Slow, Go Medium or Go High Speed TagTiles
4x Go Back and 2x U-turn TagTiles
2x each Go Forward 2x, 3x or 4x TagTiles
2x each Turn 90 and 1x each Turn 180 degrees, right and left TagTiles
Additional Function TagTiles, making the way for teamwork and team challenges.
Free online curriculum materials, including 12 beautifully illustrated 45-minute lesson plans, activity maps, worksheets and comprehensive teachers guides to download at www.kubo.education
To use these tiles you will need a KUBO Coding Starter Set.
A remote controller designed for Thymio! It will allow you to drive it in its purple pre-programmed behaviour, the "Obediant". You will also be able to program Thymio so that it does more complex actions.
GamePad for microbit V3.0 is a micro: bit gamepad with a joystick. It adopts a high-precision three-axis analog amount joystick. The combination of joystick and gamepad allows you to control Maqueen's direction and speed at the same time. Moreover, there are 7 programmable buttons, which means you can explore more interesting functions and more flexible controls. In the latest V3.0 product, we have put the external battery box to onboard PCB, which is more convenient to use.
Included:
micro:bit Wireless Gamepad x1
Discover Thymio with the Yeti and its Discovery Map. Alone or with your family, try all the challenges! The Map can be used without any programmation and will also inspire you for your first codes with images (VPL).
The Yeti Discovery Map is composed of a big paper poster (A1 format) and of a user manual. This Discovery Map will allow you to discover the six pre-programmed behaviours of Thymio. Moreover, it will initiate you to the Visual Programming Language of Thymio (VPL).
This Discovery Map is ideal for your first encounter with Thymio but not only. This Map is filled with small challenges and games to do with your robot.
The Map is printed in A1 format (594 x 841 mm). The poster is folded and is shipped with an user manual in A4 format. Suitable for children from and above 6 years old.
Die LEGO-Konnektoren erweitern Dash um tolle neue Spielmöglichkeiten. Die Konnektoren können bei Dash an sechs Anschlussstellen angebracht werden und Deine Kinder können ihren Roboter ganz nach Belieben mit LEGO-Steinen verwandeln. Jede Packung enthält vier Konnektoren, die auf einfachste Weise mit Dash verbunden werden können.
Inhalt:
4x LEGO-Konnektoren
This pre-built Edge Connector Breakout Board for the BBC micro:bit gives access to all the important pins on the bottom edge of the BBC micro:bit.
Looking to do more with your BBC micro:bit? Unlock its potential with this pre-built version of our Edge Connector Breakout Board! This breakout board has been designed to offer an easy way to connect additional circuits and hardware to the pins on the edge of the BBC micro:bit. It provides access to all of the BBC micro:bit processor pins allowing a lot of extra functionality to be added. The datasheet (below) includes a helpful diagram explaining the function of every pin on the BBC micro:bit.
This Edge Connector Breakout Board for the BBC micro:bit gives access to all of the important pins on the bottom edge of the BBC micro:bit. 21 pins are broken out in total; providing additional I/O lines, direct access to buttons A and B, the LED matrix outputs and the I2C bus. Please refer to the datasheet below for more details.
The BBC micro:bit pins are broken out to a row of pin headers. These provide an easy way of connecting circuits using jumper wires. The SCL and SDA pins are separated at the edge of the board (solder pads) providing easy identification. The PCB includes a prototyping area with 3V, 0V and unconnected rows that can be soldered to. This allows the easy connection of switches, sensors and any pull-up or pull-down resistors etc. as required.
To use the breakout board the BBC micro:bit should be inserted firmly into the connector as shown below:
This is a Li-ion Battery Holder specially designed for micro: bit educational robot Maqueen. It can be used to hold a CR123A 3.6V lithium rechargeable battery to provide more than 8 hours continuous power for Maqueen. Using this environment-friendly product, you can save about 200 batteries in one year.This Li-ion Battery Holder integrates charging circuit and MicroUSB interface, freeing users from purchasing extra charger. Meanwhile, we set over-current and reverse connection protection for it to improve the safety in using Li-ion Battery.
SPECIFICATION
Charging Voltage: 4.5-5.5V DC
Charging Interface: USB
Output Voltage: 3.5~4.2V DC
Reverse Connection Protection
Over Current Protection
Charging Current: 350mA
Dimension: 56×32mm/2.20”×1.26”
SHIPPING LIST
CR123A Li-ion Battery Holder(V1.0) x1
Screw x4
Copper Column x4
Connecting wire x1
Double-side Adhesive Tape x1
LEGO® Education «SPIKE™ Prime»
The LEGO® Education SPIKE™ Prime Set is the go-to STEAM learning tool for grade 6-8 students. Combining colorful LEGO building elements, easy-to-use hardware, and an intuitive drag-and-drop coding language based on Scratch., SPIKE Prime continuously engages students through playful learning activities to think critically and solve complex problems, regardless of their learning level. From easy-entry projects to limitless creative design possibilities, SPIKE Prime helps students learn the essential STEAM and 21st century skills needed to become the innovative minds of tomorrow... while having fun! The heart of the SPIKE Prime system is the programmable Hub. This advanced yet simple-to-use, brick-shaped device features 6 input/output ports, 5x5 light matrix, Bluetooth connectivity, a speaker, 6-axis gyro and a rechargeable battery. The SPIKE Prime Set also includes highly accurate motors and sensors that, together with a large variety of colorful LEGO building elements, let students design and build fun robots, dynamic devices and other interactive models. Many attachment points on the Hub, motors and sensors plus new, large building elements means students spend less time building and more time learning. The durable storage box and 2 sorting trays also means time spent setting up and clearing away is kept to a minimum, while the smaller trays are ideal when desk space is limited. The intuitive coding environment for tablets and computers takes the best elements from the popular coding language based on Scratch, creating a system that teachers and students will love. In addition to Getting Started Material, the app comes with 3 unit plans of curriculum-aligned STEAM content focusing on Engineering and Computer Science. Optimized for 45-minute lessons, these units accelerate STEAM learning by consistently engaging students to think critically and to solve complex problems, regardless of their learning level. Comprehensive online lesson plans with a wealth of accessible, interactive support material gives teachers everything they need to deliver lessons with confidence, whatever their previous experience.
* Important notice regarding LEGO® Education SPIKE™ Prime ( Art. No. 45678): Due to extraordinary shortages in LEGO's production facilities, LEGO® Education SPIKE™ Prime sets are temporarily out of stock. According to LEGO, first deliveries will not be possible again until early 2023. Prices are subject to change.
For students aged 4+The KUBO Coding Math pack has a new unique set of TagTiles® that combines coding while focusing on math, giving teachers a great way to cover multiple learning objectives in one go. This add-on pack contains 50 new TagTiles including numbers, operators and playful Game TagTiles. On top, it offers 300+ Task Cards and three challenge maps addressing counting, cardinality, operations, algebraic thinking, numbers and operations, available to download for free from kubo.education.
3x Number One TagTiles
3x Number Two TagTiles
3x Number Three TagTiles
3x Number Four TagTiles
3x Number Five TagTiles
3x Number Six TagTiles
3x Number Seven TagTiles
3x Number Eight TagTiles
3x Number Nine TagTiles
6x Number Zero TagTiles
2x Equals Operator TagTiles
2x Subtraction Operator TagTiles
3x Addition Operator TagTiles
1x Division Operator TagTiles
1x Multiplication Operator TagTiles
1x Smaller Than Operator TagTiles
1x Greater Than Operator TagTiles
1x Blue Game TagTile
1x Yellow Game TagTile
1x Green Game TagTile
1x Pink Game TagTile
1x Red Game TagTile
1x Game Activator TagTile
To use these tiles you will need a KUBO Coding Starter Set.
No more batteries - now rechargeable!
Ideal for programming activities in the group:With the docking station you can charge and store up to 6 Bee bots at the same time. Valuable addition to your class.The class package includes:
6 Bee-Bots
1 charging station
Develop computational thinking and numeracy skills whilst playing the popular Snakes and Ladders game! This game is designed to get children thinking about maths problems whilst having to program their Bee-Bot® around the mat.
This Bee-Bot mat provides a multitude of activities to suit a variety of learning objectives, for example ICT, Literacy, Numeracy and Knowledge and Understanding of the World.
A must have Bee-Bot resource.
The type of activities that you could try are:
Odds and evens
Prepositions
Counting activities
Geography tasks
Its flexibility makes this a really useful resource.
Size: 120x45cm
The set of 72 physical Challenge Cards progresses students through each coding level’s programming concepts. For each card, one side tells a story about Dash and/or Dot. The other side then provides a set of instructions that walks students through the completion of a coding challenge.
The Challenge Card Set includes:
72 Sequenced Coding Cards
Story-driven on one side and the coding directive on the other
What is so great about these Challenge Cards?
Available in English and German language
Only English comes in a carton box.
Each card gradually increases in difficulty and complexity level
Provides clear instructions paired with engaging visuals through creative stories and objectives
Enhances, both, the fun while playing and the learning of coding fundamentals
Integrated with the Wonder Workshop Curriculum Guide + Learn to Code Lesson Plans
Aligns with Code.org Course Levels
Meets the standards of Computer Science Teachers Association & International Society for Technology in Education Standards
Let the children's imagination run wild with this wildlife garden mat. Can they get the Bee-Bot to follow the life cycle of the Butterfly, or the frog? With several different life cycles to follow, student's can combine understanding of different animals and species with the early stages of programming.
CHF 52.00*
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